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Level 4 Spells

NameTypeSchoolDurationCost
Chain LightningCombatAirImmediate24
Basic: Bolt hits targeted troop, doing damage [(Power x 40) + 25]. Bolt continues to closest group, doing 1/2 damage. In all, the four closest troops are hit.
Advanced: Bolt damage to targeted troop is [(Power x 40) + 50].
Expert: [(Power x 40) + 100].
CounterstrikeCombatAirOne Round24
Basic: Targeted troop can retaliate against an extra attack per round.
Advanced: Targeted troop can retaliate against two extra attacks per round.
Expert: All allied troops can retaliate against two extra attacks per round.

Town PortalAdventureEarthImmediate16
Basic: Hero is teleported to nearest allied town. 300 movement points used.
Advanced: Hero is teleported to any unoccupied allied town. 300 movement points used.
Expert: Hero is teleported to any unoccupied allied town. 200 movement points used.

Meteor ShowerCombatEarthImmediate16
Basic: Troops in targeted and adjacent hexes take damage [(Power x 25) + 25].
Advanced: Troops in targeted and adjacent hexes take damage [(Power x 25) + 50].
Expert: Troops in targeted and adjacent hexes take damage [(Power x 25) + 100].

ResurrectionCombatEarthPermanent20
Basic: Life restored to dead creatures [(Power x 50) + 40] for duration of battle.
Advanced: Life restored to dead creatures [(Power x 50) + 80] for duration of battle.
Expert: Life restored to dead creatures [(Power x 50) + 160] for duration of battle.

SorrowCombatEarthOne Round16
Basic: Targeted troop's morale is reduced by one.
Advanced: Targeted troop's morale is reduced by two.
Expert: All enemy troops' morale is reduced by two.

ArmageddonCombatFireImmediate24
Basic: All troops take damage [(Power x 50) + 30].
Advanced: All troops take damage [(Power x 50) + 60].
Expert: All troops take damage [(Power x 50) + 120].

BeserkCombatFireOne Turn20
Basic: Targeted troop attacks nearest troop, affecting creatures within one hex.
Advanced: Targeted troop attacks nearest troop, affecting creatures within seven hexes.
Expert: Targeted troop attacks nearest troop, affecting creatures within nineteen hexes.

Fire ShieldCombatFireOne Round16
Basic: 20% of hand-to-hand damage inflicted on targeted troop is counter-inflicted on the attacking troop.
Advanced: 25% of hand-to-hand damage inflicted on targeted troop is counter-inflicted on the attacking troop.
Expert: 30% of hand-to-hand damage inflicted on targeted troop is counter-inflicted on the attacking troop.

FrenzyCombatFireOne Turn16
Basic: Targeted troop's attack is increased by 100% of its defense, as it's defense is reduced to zero.
Advanced: Targeted troop's attack is increased by 150% of its defense, as it's defense is reduced to zero.
Expert: Targeted troop's attack is increased by 200% of its defense, as it's defense is reduced to zero.

InfernoCombatFireOne Round16
Basic: Targeted troop and all within two hexes receive damage [(Power x 10) + 20].
Advanced: Targeted troop and all within two hexes receive damage [(Power x 10) + 40].
Expert: Targeted troop and all within two hexes receive damage [(Power x 10) + 80].

SlayerCombatFireOne Round16
Basic: Targeted troop's attack is increased by eight against behemoths, dragons, and hydras.
Advanced: Targeted troop's attack is increased by eight against devils and angels along with those in the basic list.
Expert: Targeted troop's attack is increased by eight against titans along with those in the basic and advanced lists.

Water WalkAdventureWaterOne Turn12
Basic: May walk on water to unoccupied land destination. Movement may be up to 60% of hero's normal movement.
Advanced: May walk on water to unoccupied land destination. Movement may be up to 80% of hero's normal movement.
Expert: May walk on water to unoccupied land destination, at hero's full, normal movement.

CloneCombatWaterOne Turn24
Basic: Duplicates a level 1-5 creature. Duplicate may attack but is dispelled it it receives damage.
Advanced: Duplicates a level 1-6 creature. Duplicate may attack but is dispelled it it receives damage.
Expert: Duplicates a level 1-7 creature. Duplicate may attack but is dispelled it it receives damage.

PrayerCombatWaterOne Round16
Basic: Targeted troop's attack, defense, and speed are increased by two.
Advanced: Targeted troop's attack, defense, and speed are increased by four.
Expert: All allied troops' attack, defense, and speed are increased by four.

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