Image | Name | Cost | Type | Description |
![](homm/h2/spells/blind.gif) | Blind | 6 | Combat | Clouds eyes of one group disabling their ability to move or attack |
![](homm/h2/spells/coldray.gif) | Cold Ray | 6 | Combat | Drains body heat from one unit |
![](homm/h2/spells/deathrip.gif) | Death Ripple | 6 | Combat | Damages all living units in the Combat |
![](homm/h2/spells/disrupt.gif) | Disrupting Ray | 7 | Combat | Reduces single target's defense by 3 |
![](homm/h2/spells/dragonslayer.gif) | Dragon Slayer | 6 | Combat | Greatly increases unit's attack versus dragons |
![](homm/h2/spells/haunt.gif) | Haunt | 8 | Adventure | Haunt a mine (controlled by you) and halt its production |
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![](homm/h2/spells/bolt.gif) | Lightning Bolt | 7 | Combat | Electrical bolt strikes one group |
![](homm/h2/spells/steelskin.gif) | Steelskin | 6 | Combat | Improved "stoneskin," increases defense |
![](homm/h2/spells/summonboat.gif) | Summon Boat | 5 | Adventure | Brings a "friendly" boat (one you created or last occupied) to the shore where your hero stands. |
![](homm/h2/spells/viewarts.gif) | View Artifacts | 2 | Adventure | Causes all artifacts to become visible temporarily. |
| Visions | 2 | Adventure | Allows you to view probable outcome of an upcoming battle |