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Secondary Skill Levels
As heroes acquire experience points (from battles, gazebos, trees of knowledge, or distribution of gold to peasants) they also achieve skill levels. With each level gained, the hero improves in some way. You are given a choice of two levels each time, until you begin to achieve the maximum, so choose what will benefit your hero best!
Archery | Increases the damage inflicted by ranged attack units |
Basic: +10% damage
Advanced: +25% damage
Expert: +50% damage |
Ballistics | Improves the catapult's ability to damage castle walls |
Basic: 1 extra shot plus added damage
Advanced: 2 extra shots plus added damage
Expert: 2 extra shots plus maximum damage |
Diplomacy | Hero may persuade weaker armies to join him |
Basic: 25% offer to join
Advanced: 50% offer to join
Expert: 100% offer to join |
Eagle Eye | Hero may learn a spell cast against him |
Basic: 20% chance to learn a first or second level spell
Advanced: 30% chance to learn a third level or lower spell
Expert: 40% chance to learn a fourth level or lower spell used against him in combat |
Estates | Hero generates additional income |
Basic: Daily income increased by 100 gold
Advanced: Daily income increased by 250 gold
Expert: Daily income increased by 500 gold |
Leadership | Grants a morale bonus (not available to necromancer) |
Basic: +1 morale bonus
Advanced: +2 morale bonus
Expert: +3 morale bonus |
Logistics | Increases hero's land movement |
Basic: Increases movement points by 10%
Advanced: Increases movement points by 20%
Expert: Increases movement points by 30% |
Luck | Grants a morale bonus |
Basic: +1 luck bonus
Advanced: +2 luck bonus
Expert: +3 luck bonus |
Mysticism | Recovers additional expended spell points |
Basic: Recovers 2 spell points daily
Advanced: Recovers 3 spell points daily
Expert: Recovers 4 spell points daily |
Navigation | Increases hero's water movement |
Basic: Increases movement points by 50%
Advanced: Increases movement points by 100%
Expert: Increases movement points by 150% |
Necromancy | Percentage of units killed are resurrected as skeletons |
Basic: 10% of the enemy's army join
Advanced: 20% of the enemy's army join
Expert: 30% of the enemy's army join |
Pathfinding | Reduces penalty for movement over rough terrain |
Basic: Penalty reduced by 25%
Advanced: Penalty reduced by 50%
Expert: Penalty reduced by 100% |
Scouting | Increases visible area radius |
Basic: Visibility increased by 1 square
Advanced: Visibility increased by 2 squares
Expert: Visibility increased by 3 squares |
Wisdom | Allows hero to learn more advanced spells |
Basic: May learn any available third level spells
Advanced: May learn any available fourth level spells
Expert: May learn any available fifth level spells |
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