Image/Spell | Type | School | Duration | Cost |
Chain Lightning | Combat | Air | Immediate | 24 |
Basic: Bolt hits targeted troop, doing damage [(Power x 40) + 25]. Bolt continues to closest group, doing 1/2 damage. In all, the four closest troops are hit. Advanced: Bolt damage to targeted troop is [(Power x 40) + 50]. Expert: [(Power x 40) + 100]. |
Counterstrike | Combat | Air | One Round | 24 |
Basic: Targeted troop can retaliate against an extra attack per round. Advanced: Targeted troop can retaliate against two extra attacks per round. Expert: All allied troops can retaliate against two extra attacks per round. |
Town Portal | Adventure | Earth | Immediate | 16 |
Basic: Hero is teleported to nearest allied town. 300 movement points used. Advanced: Hero is teleported to any unoccupied allied town. 300 movement points used. Expert: Hero is teleported to any unoccupied allied town. 200 movement points used. |
Meteor Shower | Combat | Earth | Immediate | 16 |
Basic: Troops in targeted and adjacent hexes take damage [(Power x 25) + 25]. Advanced: Troops in targeted and adjacent hexes take damage [(Power x 25) + 50]. Expert: Troops in targeted and adjacent hexes take damage [(Power x 25) + 100]. |
Resurrection | Combat | Earth | Permanent | 20 |
Basic: Life restored to dead creatures [(Power x 50) + 40] for duration of battle. Advanced: Life restored to dead creatures [(Power x 50) + 80] for duration of battle. Expert: Life restored to dead creatures [(Power x 50) + 160] for duration of battle. |
Sorrow | Combat | Earth | One Round | 16 |
Basic: Targeted troop's morale is reduced by one. Advanced: Targeted troop's morale is reduced by two. Expert: All enemy troops' morale is reduced by two. |
Armageddon | Combat | Fire | Immediate | 24 |
Basic: All troops take damage [(Power x 50) + 30]. Advanced: All troops take damage [(Power x 50) + 60]. Expert: All troops take damage [(Power x 50) + 120]. |
Beserk | Combat | Fire | One Turn | 20 |
Basic: Targeted troop attacks nearest troop, affecting creatures within one hex. Advanced: Targeted troop attacks nearest troop, affecting creatures within seven hexes. Expert: Targeted troop attacks nearest troop, affecting creatures within nineteen hexes. |
Fire Shield | Combat | Fire | One Round | 16 |
Basic: 20% of hand-to-hand damage inflicted on targeted troop is counter-inflicted on the attacking troop. Advanced: 25% of hand-to-hand damage inflicted on targeted troop is counter-inflicted on the attacking troop. Expert: 30% of hand-to-hand damage inflicted on targeted troop is counter-inflicted on the attacking troop. |
Frenzy | Combat | Fire | One Turn | 16 |
Basic: Targeted troop's attack is increased by 100% of its defense, as it's defense is reduced to zero. Advanced: Targeted troop's attack is increased by 150% of its defense, as it's defense is reduced to zero. Expert: Targeted troop's attack is increased by 200% of its defense, as it's defense is reduced to zero. |
Inferno | Combat | Fire | One Round | 16 |
Basic: Targeted troop and all within two hexes receive damage [(Power x 10) + 20]. Advanced: Targeted troop and all within two hexes receive damage [(Power x 10) + 40]. Expert: Targeted troop and all within two hexes receive damage [(Power x 10) + 80]. |
Slayer | Combat | Fire | One Round | 16 |
Basic: Targeted troop's attack is increased by eight against behemoths, dragons, and hydras. Advanced: Targeted troop's attack is increased by eight against devils and angels along with those in the basic list. Expert: Targeted troop's attack is increased by eight against titans along with those in the basic and advanced lists. |
Water Walk | Adventure | Water | One Turn | 12 |
Basic: May walk on water to unoccupied land destination. Movement may be up to 60% of hero's normal movement. Advanced: May walk on water to unoccupied land destination. Movement may be up to 80% of hero's normal movement. Expert: May walk on water to unoccupied land destination, at hero's full, normal movement. |
Clone | Combat | Water | One Turn | 24 |
Basic: Duplicates a level 1-5 creature. Duplicate may attack but is dispelled it it receives damage. Advanced: Duplicates a level 1-6 creature. Duplicate may attack but is dispelled it it receives damage. Expert: Duplicates a level 1-7 creature. Duplicate may attack but is dispelled it it receives damage. |
Prayer | Combat | Water | One Round | 16 |
Basic: Targeted troop's attack, defense, and speed are increased by two. Advanced: Targeted troop's attack, defense, and speed are increased by four. Expert: All allied troops' attack, defense, and speed are increased by four. |