Image | Name | Cost | Attributes |
| Skeleton | 60 Gold | Basic necro creature: produced by necromancy secondary skill; other creatures can be changed to skeletons at town's transformer |
| Skeleton Warrior | 70 Gold | Increased attack, defense, and speed |
| Walking Dead | 100 Gold | magically animated corpses |
| Zombie | 125 Gold | 20% chance to cause disease in targeted enemy, reducing their attack/defense by 2 for three rounds. Small increase in speed |
| Wight | 200 Gold | First one in each troop regenerates all lost health points each round |
| Wraith | 230 Gold | Drains two spell points per round from enemy spellcaster. Increased speed |
| Vampire | 360 Gold | Flies Enemy cannot retaliate |
| Vampire Lord | 500 Gold | Resurrects members of its troop by replenishing health equal to the damage inflicted on enemies Increased health, defense, and speed |
| Lich | 550 Gold | Range attack Death cloud affects non-undead enemies in adjacent spaces to target |
| Power Lich | 600 Gold | Range attack Increased health and speed |
| Black Knight | 1200 Gold | 20% chance of cursing enemy targets, reducing their inflicted damage to minimum |
| Dread Knight | 1500 Gold | Increased attack, defense, and speed Attacks also have 20% chance of inflicting a double damage death blow |
| Bone Dragon | 1800 Gold | Lowers morale of enemy units by one, just by being there |
| Ghost Dragon | 3000 Gold 1 Mercury | 20% chance of aging targeted enemy, which reduces their hit points by one half |